Most Popular
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The Talk of the Green Iguana
Will American voters elect the first gay vice president in November?
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The She-Zebra
Will Erin Meehan be the first female ref in the NFL?
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Are We There Yet?
Jeez, can we just embrace the electric car already?
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Accidental Hit Man
Sure, Paul Brandreth talks like a wiseguy. But is he a cold-blooded killer?
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Guitar Zero
Maybe the next generation won't even play instruments. Clapton and Hendrix? So passé.
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Man-Child in the Promised Land (6)
Pop star Sean Kingston hopes the party's just begun
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Your Mom Thinks Hes Hot (6)
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The Talk of the Green Iguana (4)
Will American voters elect the first gay vice president in November?
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Guitar Zero (2)
Maybe the next generation won't even play instruments. Clapton and Hendrix? So passé.
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Shooting the Moon (2)
Aim high or aim low, you're bound to hit something, even if it's the sleep button
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Geek Chic
No More Heroes is hip, bloody, and indispensable.
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Hell Yes
Dante's inferno rages on in Devil May Cry 4.
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Thinning Crowds
It's always dead at The Club
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Text Adventure
Words get in the way of an otherwise stellar Lost Odyssey.
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Our top DVD picks scheduled for release this week:
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Black Journalists Association Workshop In Miami
02:25PM 03/11/08 -
Plantation Police: Slain Lawyer Wasn't Sexually Assaulted
09:27AM 03/11/08 -
Sun-Sentinel Monkey Business
05:32PM 03/10/08 -
Rick Ross "Speedin" With a New Album
02:39PM 03/11/08 -
Tuesday Morning Music Fix: Del the Funky Homosapien, Cajun Dance Party, Elbow and more
11:19AM 03/11/08 -
R.E.M. Disappoints at Langerado
07:33PM 03/10/08
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Recent Articles By Chris Ward
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By Michael Musto
Native American heroes are a rare commodity in videogames. Turok: Dinosaur Hunter, released a decade ago, is the most prominent example.
Now Turok finally has company.
The best way to describe Prey is "Doom meets Cherokee mysticism." And while most critics are fawning over this first-person action/horror title, don't believe the smoke signals. Prey's characters have promise, but the game itself should have been called Dances With Tedium.
Tommy is a restless Cherokee youth who desperately wants to leave the reservation. He sees his grandfather's ancient beliefs as pure hokum and can't understand his girlfriend's commitment to her spiritual roots.
Then, without warning, flesh-eating aliens abduct everyone on the reservation, along with most of America. In one unsettling scene, the populace is strapped to conveyor belts and disemboweled.
Now it's up to the reluctant Tommy to save his girlfriend, his grandfather, his Earth, his heritage, and his own hide . . . with just a little help from alien weaponry, of course.
The weapons themselves are standard issue, but with an extraterrestrial twist. Instead of grenades, you'll throw exploding bugs. Deadly acid takes the place of a shotgun, and shooting a machine gun means blasting rapid-fire goo out of a larva's hind end.
The game's mind-bending use of gravity and logic makes this run-of-the-mill shooter somewhat unique. Otherworldly technology lets Tommy turn "up" into "down." Flick a switch, and the ceiling is the floor. If M.C. Escher and Dr. Seuss ever partnered on a videogame, this would be the disorienting result.
But once this gimmicky eye candy wears off, true innovation is ignored in favor of lazy game play.
Early on, your grandfather teaches you how to "spirit-walk." With the press of a button, your transparent soul leaves your physical body to enter areas you couldn't before.
Where the game Geist first incorporated ghostly, out-of-body experiences in its engaging puzzles, Prey's "spirit-walking" usually means phasing through barriers to unlock things. By the end, spirit-walking is duller than a wigwam's interior decor.
The ghost of a hawk (your "spirit guide") offers unnecessary hints by perching near important clues. When the hawk finally bites it (yes, as a ghost -- don't ask), Tommy's cry of "Talon! NOOOOO!" will evoke guffaws, rather than the sorrow the game-makers intended.
The action is awful for another reason: You can never, ever die. Ever. When blown to bits or tossed on spikes, your body goes to a Cherokee limbo land. After recovering your health, you're dropped back into the fray.
You're in perpetual "God Mode." There's no fear of failure as you muscle your way though firefights without really earning victory. Whose idea was it to turn Native American mysticism into Groundhog Day with a gun?
Prey strives to be epic and fails, but the little things give the game some atmosphere. The reservation bar has playable slot machines, blackjack, and even Pac-Man-type minigames. ("Worst. Indian Casino. Ever," Tommy quips.) It also has a working jukebox, featuring Judas Priest, Ted Nugent, Heart, and more. It's nice to know that "Cat Scratch Fever" survives the alien apocalypse.
After the game's disappointing and preachy finale, a bonus teaser scene promises that "Prey will continue . . ."
That's super, but like the game's hero, I've got reservations.









